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| Author : | Topic: Endgame-Theory: Introduction | Bottom |
| nacre Posts : 54 ![]() |
Real endgame One thing that tricks AbaPro and Nacre consequently is when marbles are trapped against the edge. When enough marbles are trapped, the center no longer matters. Now the race for push-out begins. If only one player has trapped marbles, it is not really a race, but just a puzzle where the attacker must be carefull to get as many of the trapped marbles out. One example from a game Nacre lost: [Black "Eobllor"] [White "Nacre"] [Date "2005.06.18"] [Result "1-0"] . . . . . . . 1 2 . . 1 1 . . 2 . . . 1 2 1 . . . . 1 2 2 2 . . 2 . . 2 1 . . 2 . . . . 1 1 . . . . 2 1 . . . . 2 . . . . |
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